A Pebble proof of concept for LUT based texturing of 3D objects
 
 
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Alina Marquardt 9681126ad9 added patterned dithering and shading test
Thanks to @HBehrens for valuable input on shading/dithering, hardware limitations and chances, and ideas regarding methods to further improve this proof of concept
2016-06-04 03:15:15 +02:00
src added patterned dithering and shading test 2016-06-04 03:15:15 +02:00
.gitignore Initial commit 2016-06-02 22:44:47 +02:00
appinfo.json initial commit from CloudPebble 2016-06-02 22:45:41 +02:00
wscript initial commit from CloudPebble 2016-06-02 22:45:41 +02:00