mirror of
				https://github.com/alinanorakari/Pebble-Time-Watchface-Super-Simple.git
				synced 2025-10-31 15:42:22 +01:00 
			
		
		
		
	added shadowtable from https://github.com/robisodd/transparency/blob/master/src/transparency.c
		
			
				
	
	
		
			264 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			264 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include <pebble.h>
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| 
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| #define KEY_BG_COLOR           0
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| #define KEY_MINUTE_COLOR       1
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| #define KEY_HOUR_COLOR         2
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| #define KEY_PEG_COLOR          3
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| 
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| 
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| #define ANTIALIASING true
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| 
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| #define FINAL_RADIUS       88
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| #define HAND_WIDTH         7
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| #define DOT_RADIUS         HAND_WIDTH/4
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| #define HAND_MARGIN_OUTER  10-(HAND_WIDTH/2)
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| #define HAND_MARGIN_INNER  0
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| 
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| #define ANIMATION_DURATION 600
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| #define ANIMATION_DELAY    150
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| 
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| uint8_t shadowtable[] = {192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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|                          192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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|                          192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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|                          192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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|                          192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
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|                          192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
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|                          192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
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|                          208,208,208,209,208,208,208,209,208,208,208,209,212,212,212,213, \
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|                          192,192,193,194,192,192,193,194,196,196,197,198,200,200,201,202, \
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|                          192,192,193,194,192,192,193,194,196,196,197,198,200,200,201,202, \
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|                          208,208,209,210,208,208,209,210,212,212,213,214,216,216,217,218, \
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|                          224,224,225,226,224,224,225,226,228,228,229,230,232,232,233,234, \
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|                          192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207, \
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|                          208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, \
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|                          224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239, \
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|                          240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255};
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| 
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| typedef struct {
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|   int hours;
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|   int minutes;
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| } Time;
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| 
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| static Window *s_main_window;
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| static Layer *s_canvas_layer;
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| 
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| static GPoint s_center;
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| static Time s_last_time;
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| static int s_radius = 0;
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| static bool s_animating = false;
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| static float anim_offset;
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| 
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| static GColor gcolorbg, gcolorm, gcolorh, gcolorp;
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| 
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| static void inbox_received_handler(DictionaryIterator *iter, void *context) {
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|   Tuple *colorbg_t = dict_find(iter, KEY_BG_COLOR);
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|   Tuple *colorm_t = dict_find(iter, KEY_MINUTE_COLOR);
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|   Tuple *colorh_t = dict_find(iter, KEY_HOUR_COLOR);
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|   Tuple *colorp_t = dict_find(iter, KEY_PEG_COLOR);
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|     
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|   if(colorbg_t) {
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|     int colorbg = colorbg_t->value->int32;
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|     persist_write_int(KEY_BG_COLOR, colorbg);
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|     gcolorbg = GColorFromHEX(colorbg);
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|   }
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|   if(colorm_t) {
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|     int colorm = colorm_t->value->int32;
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|     persist_write_int(KEY_MINUTE_COLOR, colorm);
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|     gcolorm = GColorFromHEX(colorm);
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|   }
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|   if(colorh_t) {
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|     int colorh = colorh_t->value->int32;
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|     persist_write_int(KEY_HOUR_COLOR, colorh);
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|     gcolorh = GColorFromHEX(colorh);
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|   }
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|   if(colorp_t) {
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|     int colorp = colorp_t->value->int32;
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|     persist_write_int(KEY_PEG_COLOR, colorp);
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|     gcolorp = GColorFromHEX(colorp);
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|   }
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|   if(s_canvas_layer) {
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|     layer_mark_dirty(s_canvas_layer);
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|   }
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| }
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| 
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| /*************************** AnimationImplementation **************************/
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| 
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| static void animation_started(Animation *anim, void *context) {
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|   s_animating = true;
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| }
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| 
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| static void animation_stopped(Animation *anim, bool stopped, void *context) {
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|   s_animating = false;
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| }
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| 
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| static void animate(int duration, int delay, AnimationImplementation *implementation, bool handlers) {
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|   Animation *anim = animation_create();
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|   animation_set_duration(anim, duration);
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|   animation_set_delay(anim, delay);
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|   animation_set_curve(anim, AnimationCurveEaseInOut);
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|   animation_set_implementation(anim, implementation);
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|   if(handlers) {
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|     animation_set_handlers(anim, (AnimationHandlers) {
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|       .started = animation_started,
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|       .stopped = animation_stopped
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|     }, NULL);
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|   }
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|   animation_schedule(anim);
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| }
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| 
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| /************************************ UI **************************************/
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| 
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| static void tick_handler(struct tm *tick_time, TimeUnits changed) {
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|   // Store time
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|   s_last_time.hours = tick_time->tm_hour;
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|   s_last_time.hours -= (s_last_time.hours > 12) ? 12 : 0;
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|   s_last_time.minutes = tick_time->tm_min;
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| 
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|   // Redraw
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|   if(s_canvas_layer) {
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|     layer_mark_dirty(s_canvas_layer);
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|   }
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| }
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| 
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| static void update_proc(Layer *layer, GContext *ctx) {
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|   // Color background?
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|   GRect bounds = layer_get_bounds(layer);
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|   graphics_context_set_fill_color(ctx, gcolorbg);
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|   graphics_fill_rect(ctx, bounds, 0, GCornerNone);
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|   graphics_context_set_antialiased(ctx, ANTIALIASING);
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| 
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|   // Don't use current time while animating
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|   Time mode_time = s_last_time;
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| 
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|   // Adjust for minutes through the hour
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|   float hour_angle = TRIG_MAX_ANGLE * mode_time.hours / 12;
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|   float minute_angle = TRIG_MAX_ANGLE * mode_time.minutes / 60;
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|   hour_angle += (minute_angle / TRIG_MAX_ANGLE) * (TRIG_MAX_ANGLE / 12);
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|   if (s_animating) {
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| 	  hour_angle += anim_offset;
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| 	  minute_angle -= anim_offset;
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|   }
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| 
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|   // Plot hands
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|   GPoint minute_hand_outer = (GPoint) {
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|     .x = (int16_t)(sin_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)(s_radius - HAND_MARGIN_OUTER) / TRIG_MAX_RATIO) + s_center.x,
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|     .y = (int16_t)(-cos_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)(s_radius - HAND_MARGIN_OUTER) / TRIG_MAX_RATIO) + s_center.y,
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|   };
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|   GPoint minute_hand_inner = (GPoint) {
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|     .x = (int16_t)(sin_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.x,
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|     .y = (int16_t)(-cos_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.y,
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|   };
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|   GPoint hour_hand_outer = (GPoint) {
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|     .x = (int16_t)(sin_lookup(hour_angle) * (int32_t)(s_radius - HAND_MARGIN_OUTER - (0.3 * s_radius)) / TRIG_MAX_RATIO) + s_center.x,
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|     .y = (int16_t)(-cos_lookup(hour_angle) * (int32_t)(s_radius - HAND_MARGIN_OUTER - (0.3 * s_radius)) / TRIG_MAX_RATIO) + s_center.y,
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|   };
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|   GPoint hour_hand_inner = (GPoint) {
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|     .x = (int16_t)(sin_lookup(hour_angle) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.x,
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|     .y = (int16_t)(-cos_lookup(hour_angle) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.y,
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|   };
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|   // Draw hands with positive length only
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|   if((s_radius - HAND_MARGIN_OUTER) > HAND_MARGIN_INNER) {
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|     if(s_radius > 2 * HAND_MARGIN_OUTER) {
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|       graphics_context_set_stroke_color(ctx, gcolorh);
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|       graphics_context_set_stroke_width(ctx, HAND_WIDTH);
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|       graphics_draw_line(ctx, hour_hand_inner, hour_hand_outer);
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|     } 
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|     if(s_radius > HAND_MARGIN_OUTER) {
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|       graphics_context_set_stroke_color(ctx, gcolorm);
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|       graphics_context_set_stroke_width(ctx, HAND_WIDTH);
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|       graphics_draw_line(ctx, minute_hand_inner, minute_hand_outer);
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|     }
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|   }
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|   graphics_context_set_fill_color(ctx, gcolorp);
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|   graphics_fill_circle(ctx, s_center, DOT_RADIUS);
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| 
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| }
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| 
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| static void window_load(Window *window) {
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|   Layer *window_layer = window_get_root_layer(window);
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|   GRect window_bounds = layer_get_bounds(window_layer);
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| 
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|   s_center = grect_center_point(&window_bounds);
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|     
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|   if (persist_exists(KEY_BG_COLOR)) {
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|     int colorbg = persist_read_int(KEY_BG_COLOR);
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|     gcolorbg = GColorFromHEX(colorbg);
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|   } else {
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|     gcolorbg=GColorBlack;
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|   }
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|   if (persist_exists(KEY_MINUTE_COLOR)) {
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|     int colorm = persist_read_int(KEY_MINUTE_COLOR);
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|     gcolorm = GColorFromHEX(colorm);
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|   } else {
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|     gcolorm=GColorWhite;
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|   }
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|   if (persist_exists(KEY_HOUR_COLOR)) {
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|     int colorh = persist_read_int(KEY_HOUR_COLOR);
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|     gcolorh = GColorFromHEX(colorh);
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|   } else {
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|     gcolorh=GColorRed;
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|   }
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|   if (persist_exists(KEY_PEG_COLOR)) {
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|     int colorp = persist_read_int(KEY_PEG_COLOR);
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|     gcolorp = GColorFromHEX(colorp);
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|   } else {
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|     gcolorp=GColorDarkGray;
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|   }
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| 
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|   s_canvas_layer = layer_create(window_bounds);
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|   layer_set_update_proc(s_canvas_layer, update_proc);
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|   layer_add_child(window_layer, s_canvas_layer);
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| }
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| 
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| static void window_unload(Window *window) {
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|   layer_destroy(s_canvas_layer);
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| }
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| 
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| /*********************************** App **************************************/
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| 
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| static int anim_percentage(AnimationProgress dist_normalized, int max) {
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|   return (int)(float)(((float)dist_normalized / (float)ANIMATION_NORMALIZED_MAX) * (float)max);
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| }
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| 
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| static void radius_update(Animation *anim, AnimationProgress dist_normalized) {
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|   s_radius = anim_percentage(dist_normalized, FINAL_RADIUS);
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|   layer_mark_dirty(s_canvas_layer);
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| }
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| 
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| static void init() {
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|   srand(time(NULL));
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| 
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|   time_t t = time(NULL);
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|   struct tm *time_now = localtime(&t);
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|   tick_handler(time_now, MINUTE_UNIT);
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| 
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|   s_main_window = window_create();
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|   window_set_window_handlers(s_main_window, (WindowHandlers) {
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|     .load = window_load,
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|     .unload = window_unload,
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|   });
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|   window_stack_push(s_main_window, true);
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| 
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|   tick_timer_service_subscribe(MINUTE_UNIT, tick_handler);
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|     
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|   app_message_register_inbox_received(inbox_received_handler);
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|   app_message_open(app_message_inbox_size_maximum(), app_message_outbox_size_maximum());
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| 
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|   // Prepare animations
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|   AnimationImplementation radius_impl = {
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|     .update = radius_update
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|   };
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|   animate(ANIMATION_DURATION, ANIMATION_DELAY, &radius_impl, false);
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| }
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| 
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| static void deinit() {
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|   window_destroy(s_main_window);
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| }
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| 
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| int main() {
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|   init();
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|   app_event_loop();
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|   deinit();
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| }
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| 
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