Compare commits
No commits in common. "master" and "1.1" have entirely different histories.
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@ -1,32 +0,0 @@
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assets
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config
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bin
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# Created by https://www.gitignore.io/api/osx
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||||||
|
|
||||||
### OSX ###
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|
||||||
.DS_Store
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||||||
.AppleDouble
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||||||
.LSOverride
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# Icon must end with two \r
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||||||
Icon
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||||||
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||||||
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||||||
# Thumbnails
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||||||
._*
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||||||
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||||||
# Files that might appear in the root of a volume
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.DocumentRevisions-V100
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||||||
.fseventsd
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||||||
.Spotlight-V100
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||||||
.TemporaryItems
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||||||
.Trashes
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||||||
.VolumeIcon.icns
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||||||
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||||||
# Directories potentially created on remote AFP share
|
|
||||||
.AppleDB
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||||||
.AppleDesktop
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||||||
Network Trash Folder
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|
||||||
Temporary Items
|
|
||||||
.apdisk
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|
12
appinfo.json
12
appinfo.json
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@ -1,16 +1,9 @@
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{
|
{
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||||||
"appKeys": {
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"appKeys": {
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||||||
"btvibe": 8,
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|
||||||
"colorbg": 0,
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"colorbg": 0,
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||||||
"colorh": 2,
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"colorh": 2,
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"colorm": 1,
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"colorm": 1,
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"colorp": 3,
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"colorp": 3
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||||||
"colort": 6,
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||||||
"invert": 9,
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||||||
"rectticks": 7,
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"shadows": 4,
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||||||
"ticks": 5,
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|
||||||
"whwidth": 10
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||||||
},
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},
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||||||
"capabilities": [
|
"capabilities": [
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||||||
"configurable"
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"configurable"
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|
@ -24,12 +17,11 @@
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"sdkVersion": "3",
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"sdkVersion": "3",
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"shortName": "Super Simple",
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"shortName": "Super Simple",
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||||||
"targetPlatforms": [
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"targetPlatforms": [
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||||||
"aplite",
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||||||
"basalt",
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"basalt",
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||||||
"chalk"
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"chalk"
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||||||
],
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],
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||||||
"uuid": "ceeae81b-6b50-43b6-8bbb-6d6f6eb62b69",
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"uuid": "ceeae81b-6b50-43b6-8bbb-6d6f6eb62b69",
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||||||
"versionLabel": "1.8",
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"versionLabel": "1.1",
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||||||
"watchapp": {
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"watchapp": {
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||||||
"watchface": true
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"watchface": true
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}
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}
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@ -0,0 +1,40 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>Super Simple Settings</title>
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<link rel="stylesheet" href="css/slate.min.css">
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<body>
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<div class="item-container">
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||||||
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<div class="item-container-header">Color settings</div>
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<div class="item-container-content">
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<label class="item">
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Background
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||||||
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<input id="color-bg" type="text" class="item-color item-color-normal" value="#000000">
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||||||
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</label>
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||||||
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<label class="item">
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||||||
|
Minute Hand
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||||||
|
<input id="color-m" type="text" class="item-color item-color-normal" value="#ffffff">
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||||||
|
</label>
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||||||
|
<label class="item">
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||||||
|
Hour Hand
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||||||
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<input id="color-h" type="text" class="item-color item-color-normal" value="#ff0000">
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||||||
|
</label>
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||||||
|
<label class="item">
|
||||||
|
Center Peg
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||||||
|
<input id="color-p" type="text" class="item-color item-color-normal" value="#555555">
|
||||||
|
</label>
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||||||
|
</div>
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||||||
|
</div>
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||||||
|
|
||||||
|
<div class="item-container">
|
||||||
|
<div class="button-container">
|
||||||
|
<input id="send" type="button" class="item-button" value="SEND">
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||||||
|
</div>
|
||||||
|
</div>
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||||||
|
|
||||||
|
<script src="js/slate.min.js"></script>
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||||||
|
<script src="js/main.js"></script>
|
||||||
|
</body>
|
||||||
|
</html>
|
|
@ -0,0 +1,63 @@
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||||||
|
(function() {
|
||||||
|
loadOptions();
|
||||||
|
submitHandler();
|
||||||
|
})();
|
||||||
|
|
||||||
|
function submitHandler() {
|
||||||
|
var $submitButton = $('#send');
|
||||||
|
|
||||||
|
$submitButton.on('click', function() {
|
||||||
|
console.log('Submit');
|
||||||
|
|
||||||
|
var return_to = getQueryParam('return_to', 'pebblejs://close#');
|
||||||
|
document.location = return_to + encodeURIComponent(JSON.stringify(getAndStoreConfigData()));
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||||||
|
});
|
||||||
|
}
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||||||
|
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||||||
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function loadOptions() {
|
||||||
|
var $colorbg = $('#color-bg');
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|
var $colorm = $('#color-m');
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||||||
|
var $colorh = $('#color-h');
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||||||
|
var $colorp = $('#color-p');
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||||||
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||||||
|
if (localStorage.colorbg) {
|
||||||
|
$colorbg[0].value = localStorage.colorbg;
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||||||
|
$colorm[0].value = localStorage.colorm;
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||||||
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$colorh[0].value = localStorage.colorh;
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||||||
|
$colorp[0].value = localStorage.colorp;
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||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function getAndStoreConfigData() {
|
||||||
|
var $colorbg = $('#color-bg');
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||||||
|
var $colorm = $('#color-m');
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||||||
|
var $colorh = $('#color-h');
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||||||
|
var $colorp = $('#color-p');
|
||||||
|
|
||||||
|
var options = {
|
||||||
|
colorbg: $colorbg.val(),
|
||||||
|
colorm: $colorm.val(),
|
||||||
|
colorh: $colorh.val(),
|
||||||
|
colorp: $colorp.val(),
|
||||||
|
};
|
||||||
|
|
||||||
|
localStorage.colorbg = options.colorbg;
|
||||||
|
localStorage.colorm = options.colorm;
|
||||||
|
localStorage.colorh = options.colorh;
|
||||||
|
localStorage.colorp = options.colorp;
|
||||||
|
|
||||||
|
console.log('Got options: ' + JSON.stringify(options));
|
||||||
|
return options;
|
||||||
|
}
|
||||||
|
|
||||||
|
function getQueryParam(variable, defaultValue) {
|
||||||
|
var query = location.search.substring(1);
|
||||||
|
var vars = query.split('&');
|
||||||
|
for (var i = 0; i < vars.length; i++) {
|
||||||
|
var pair = vars[i].split('=');
|
||||||
|
if (pair[0] === variable) {
|
||||||
|
return decodeURIComponent(pair[1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return defaultValue || false;
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||||||
|
}
|
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|
@ -3,16 +3,7 @@ Pebble.addEventListener('ready', function() {
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||||||
});
|
});
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||||||
|
|
||||||
Pebble.addEventListener('showConfiguration', function() {
|
Pebble.addEventListener('showConfiguration', function() {
|
||||||
var watch;
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var url='http://pebble.lastfuture.de/config/supersimple/';
|
||||||
if(Pebble.getActiveWatchInfo) {
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|
||||||
watch = Pebble.getActiveWatchInfo();
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|
||||||
}
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|
||||||
var url='http://pebble.lastfuture.de/config/supersimple18/';
|
|
||||||
if (watch.platform == "basalt") {
|
|
||||||
url += "?rect=true";
|
|
||||||
} else if (watch.platform == "aplite") {
|
|
||||||
url += "?rect=true&bw=true";
|
|
||||||
}
|
|
||||||
console.log('Showing configuration page: '+url);
|
console.log('Showing configuration page: '+url);
|
||||||
Pebble.openURL(url);
|
Pebble.openURL(url);
|
||||||
});
|
});
|
||||||
|
@ -25,14 +16,7 @@ Pebble.addEventListener('webviewclosed', function(e) {
|
||||||
colorbg: parseInt(configData.colorbg, 16),
|
colorbg: parseInt(configData.colorbg, 16),
|
||||||
colorm: parseInt(configData.colorm, 16),
|
colorm: parseInt(configData.colorm, 16),
|
||||||
colorh: parseInt(configData.colorh, 16),
|
colorh: parseInt(configData.colorh, 16),
|
||||||
colorp: parseInt(configData.colorp, 16),
|
colorp: parseInt(configData.colorp, 16)
|
||||||
shadows: 0+(configData.shadows === 'true'),
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|
||||||
ticks: configData.ticks,
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|
||||||
colort: parseInt(configData.colort, 16),
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|
||||||
rectticks: 0+(configData.rectticks === 'true'),
|
|
||||||
btvibe: 0+(configData.btvibe === 'true'),
|
|
||||||
invert: 0+(configData.invert === 'true'),
|
|
||||||
whwidth: configData.whwidth,
|
|
||||||
}, function() {
|
}, function() {
|
||||||
console.log('Send successful!');
|
console.log('Send successful!');
|
||||||
}, function() {
|
}, function() {
|
||||||
|
|
375
src/main.c
375
src/main.c
|
@ -4,43 +4,18 @@
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||||||
#define KEY_MINUTE_COLOR 1
|
#define KEY_MINUTE_COLOR 1
|
||||||
#define KEY_HOUR_COLOR 2
|
#define KEY_HOUR_COLOR 2
|
||||||
#define KEY_PEG_COLOR 3
|
#define KEY_PEG_COLOR 3
|
||||||
#define KEY_SHADOWS 4
|
|
||||||
#define KEY_TICKS 5
|
|
||||||
#define KEY_TICK_COLOR 6
|
|
||||||
#define KEY_RECT_TICKS 7
|
|
||||||
#define KEY_BT_VIBE 8
|
|
||||||
#define KEY_INVERT 9
|
|
||||||
#define KEY_HAND_WIDTH 10
|
|
||||||
|
|
||||||
#define ANTIALIASING true
|
#define ANTIALIASING true
|
||||||
|
|
||||||
#define TICK_RADIUS 3
|
#define FINAL_RADIUS 88
|
||||||
#define HAND_MARGIN_M 16
|
#define HAND_WIDTH 7
|
||||||
#define HAND_MARGIN_H 42
|
#define DOT_RADIUS HAND_WIDTH/4
|
||||||
#define SHADOW_OFFSET 2
|
#define HAND_MARGIN_OUTER 10-(HAND_WIDTH/2)
|
||||||
|
#define HAND_MARGIN_INNER 0
|
||||||
|
|
||||||
#define ANIMATION_DURATION 750
|
#define ANIMATION_DURATION 600
|
||||||
#define ANIMATION_DELAY 0
|
#define ANIMATION_DELAY 150
|
||||||
|
|
||||||
static uint8_t shadowtable[] = {192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
|
|
||||||
192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
|
|
||||||
192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
|
|
||||||
192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
|
|
||||||
192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
|
|
||||||
192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
|
|
||||||
192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
|
|
||||||
208,208,208,209,208,208,208,209,208,208,208,209,212,212,212,213, \
|
|
||||||
192,192,193,194,192,192,193,194,196,196,197,198,200,200,201,202, \
|
|
||||||
192,192,193,194,192,192,193,194,196,196,197,198,200,200,201,202, \
|
|
||||||
208,208,209,210,208,208,209,210,212,212,213,214,216,216,217,218, \
|
|
||||||
224,224,225,226,224,224,225,226,228,228,229,230,232,232,233,234, \
|
|
||||||
192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207, \
|
|
||||||
208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, \
|
|
||||||
224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239, \
|
|
||||||
240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255};
|
|
||||||
|
|
||||||
// alpha should only be 0b??111111 where ?? = 00 (full shade), 01 (much shade), 10 (some shade), 11 (none shade)
|
|
||||||
static uint8_t alpha = 0b10111111;
|
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
int hours;
|
int hours;
|
||||||
|
@ -48,52 +23,26 @@ typedef struct {
|
||||||
} Time;
|
} Time;
|
||||||
|
|
||||||
static Window *s_main_window;
|
static Window *s_main_window;
|
||||||
static Layer *bg_canvas_layer, *s_canvas_layer;
|
static Layer *s_canvas_layer;
|
||||||
|
|
||||||
static GPoint s_center;
|
static GPoint s_center;
|
||||||
static Time s_last_time;
|
static Time s_last_time;
|
||||||
static int animpercent = 0, ticks = 0, whwidth = 7;
|
static int s_radius = 0;
|
||||||
static bool s_animating = false, shadows = true, debug = false, rectticks = true, btvibe = false, invert = false;
|
static bool s_animating = false;
|
||||||
|
static float anim_offset;
|
||||||
|
|
||||||
static GColor gcolorbg, gcolorm, gcolorh, gcolorp, gcolorshadow, gcolort;
|
static GColor gcolorbg, gcolorm, gcolorh, gcolorp;
|
||||||
|
|
||||||
static void handle_bw_colors() {
|
|
||||||
if (!invert) {
|
|
||||||
gcolorbg = GColorBlack;
|
|
||||||
gcolorm = GColorWhite;
|
|
||||||
gcolorh = GColorWhite;
|
|
||||||
gcolorp = GColorBlack;
|
|
||||||
gcolort = GColorWhite;
|
|
||||||
shadows = false;
|
|
||||||
} else {
|
|
||||||
gcolorbg = GColorWhite;
|
|
||||||
gcolorm = GColorBlack;
|
|
||||||
gcolorh = GColorBlack;
|
|
||||||
gcolorp = GColorWhite;
|
|
||||||
gcolort = GColorBlack;
|
|
||||||
shadows = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void inbox_received_handler(DictionaryIterator *iter, void *context) {
|
static void inbox_received_handler(DictionaryIterator *iter, void *context) {
|
||||||
Tuple *colorbg_t = dict_find(iter, KEY_BG_COLOR);
|
Tuple *colorbg_t = dict_find(iter, KEY_BG_COLOR);
|
||||||
Tuple *colorm_t = dict_find(iter, KEY_MINUTE_COLOR);
|
Tuple *colorm_t = dict_find(iter, KEY_MINUTE_COLOR);
|
||||||
Tuple *colorh_t = dict_find(iter, KEY_HOUR_COLOR);
|
Tuple *colorh_t = dict_find(iter, KEY_HOUR_COLOR);
|
||||||
Tuple *colorp_t = dict_find(iter, KEY_PEG_COLOR);
|
Tuple *colorp_t = dict_find(iter, KEY_PEG_COLOR);
|
||||||
Tuple *shadows_t = dict_find(iter, KEY_SHADOWS);
|
|
||||||
Tuple *ticknum_t = dict_find(iter, KEY_TICKS);
|
|
||||||
Tuple *colort_t = dict_find(iter, KEY_TICK_COLOR);
|
|
||||||
Tuple *rectticks_t = dict_find(iter, KEY_RECT_TICKS);
|
|
||||||
Tuple *btvibe_t = dict_find(iter, KEY_BT_VIBE);
|
|
||||||
Tuple *invert_t = dict_find(iter, KEY_INVERT);
|
|
||||||
Tuple *whwidth_t = dict_find(iter, KEY_HAND_WIDTH);
|
|
||||||
|
|
||||||
#if defined(PBL_COLOR)
|
|
||||||
if(colorbg_t) {
|
if(colorbg_t) {
|
||||||
int colorbg = colorbg_t->value->int32;
|
int colorbg = colorbg_t->value->int32;
|
||||||
persist_write_int(KEY_BG_COLOR, colorbg);
|
persist_write_int(KEY_BG_COLOR, colorbg);
|
||||||
gcolorbg = GColorFromHEX(colorbg);
|
gcolorbg = GColorFromHEX(colorbg);
|
||||||
gcolorshadow = (GColor8) shadowtable[alpha & gcolorbg.argb];
|
|
||||||
}
|
}
|
||||||
if(colorm_t) {
|
if(colorm_t) {
|
||||||
int colorm = colorm_t->value->int32;
|
int colorm = colorm_t->value->int32;
|
||||||
|
@ -110,58 +59,9 @@ static void inbox_received_handler(DictionaryIterator *iter, void *context) {
|
||||||
persist_write_int(KEY_PEG_COLOR, colorp);
|
persist_write_int(KEY_PEG_COLOR, colorp);
|
||||||
gcolorp = GColorFromHEX(colorp);
|
gcolorp = GColorFromHEX(colorp);
|
||||||
}
|
}
|
||||||
if(colort_t) {
|
|
||||||
int colort = colort_t->value->int32;
|
|
||||||
persist_write_int(KEY_TICK_COLOR, colort);
|
|
||||||
gcolort = GColorFromHEX(colort);
|
|
||||||
}
|
|
||||||
if(shadows_t && shadows_t->value->int8 > 0) {
|
|
||||||
persist_write_bool(KEY_SHADOWS, true);
|
|
||||||
shadows = true;
|
|
||||||
} else {
|
|
||||||
persist_write_bool(KEY_SHADOWS, false);
|
|
||||||
shadows = false;
|
|
||||||
}
|
|
||||||
#elif defined(PBL_BW)
|
|
||||||
if(invert_t && invert_t->value->int8 > 0) {
|
|
||||||
persist_write_bool(KEY_INVERT, true);
|
|
||||||
invert = true;
|
|
||||||
} else {
|
|
||||||
persist_write_bool(KEY_INVERT, false);
|
|
||||||
invert = false;
|
|
||||||
}
|
|
||||||
handle_bw_colors();
|
|
||||||
#endif
|
|
||||||
if(ticknum_t) {
|
|
||||||
ticks = ticknum_t->value->uint8;
|
|
||||||
persist_write_int(KEY_TICKS, ticks);
|
|
||||||
}
|
|
||||||
if(rectticks_t && rectticks_t->value->int8 > 0) {
|
|
||||||
persist_write_bool(KEY_RECT_TICKS, true);
|
|
||||||
rectticks = true;
|
|
||||||
} else {
|
|
||||||
persist_write_bool(KEY_RECT_TICKS, false);
|
|
||||||
rectticks = false;
|
|
||||||
}
|
|
||||||
if(btvibe_t && btvibe_t->value->int8 > 0) {
|
|
||||||
persist_write_bool(KEY_BT_VIBE, true);
|
|
||||||
btvibe = true;
|
|
||||||
} else {
|
|
||||||
persist_write_bool(KEY_BT_VIBE, false);
|
|
||||||
btvibe = false;
|
|
||||||
}
|
|
||||||
if(whwidth_t) {
|
|
||||||
whwidth = whwidth_t->value->uint8;
|
|
||||||
persist_write_int(KEY_HAND_WIDTH, whwidth);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(bg_canvas_layer) {
|
|
||||||
layer_mark_dirty(bg_canvas_layer);
|
|
||||||
}
|
|
||||||
if(s_canvas_layer) {
|
if(s_canvas_layer) {
|
||||||
layer_mark_dirty(s_canvas_layer);
|
layer_mark_dirty(s_canvas_layer);
|
||||||
}
|
}
|
||||||
vibes_short_pulse();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*************************** AnimationImplementation **************************/
|
/*************************** AnimationImplementation **************************/
|
||||||
|
@ -193,19 +93,9 @@ static void animate(int duration, int delay, AnimationImplementation *implementa
|
||||||
|
|
||||||
static void tick_handler(struct tm *tick_time, TimeUnits changed) {
|
static void tick_handler(struct tm *tick_time, TimeUnits changed) {
|
||||||
// Store time
|
// Store time
|
||||||
// dummy time in emulator
|
|
||||||
if (debug) {
|
|
||||||
/*
|
|
||||||
s_last_time.hours = 0;
|
|
||||||
s_last_time.minutes = tick_time->tm_sec;
|
|
||||||
*/
|
|
||||||
s_last_time.hours = 10;
|
|
||||||
s_last_time.minutes = 8;
|
|
||||||
} else {
|
|
||||||
s_last_time.hours = tick_time->tm_hour;
|
s_last_time.hours = tick_time->tm_hour;
|
||||||
s_last_time.hours -= (s_last_time.hours > 12) ? 12 : 0;
|
s_last_time.hours -= (s_last_time.hours > 12) ? 12 : 0;
|
||||||
s_last_time.minutes = tick_time->tm_min;
|
s_last_time.minutes = tick_time->tm_min;
|
||||||
}
|
|
||||||
|
|
||||||
// Redraw
|
// Redraw
|
||||||
if(s_canvas_layer) {
|
if(s_canvas_layer) {
|
||||||
|
@ -213,143 +103,57 @@ static void tick_handler(struct tm *tick_time, TimeUnits changed) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_bluetooth(bool connected) {
|
static void update_proc(Layer *layer, GContext *ctx) {
|
||||||
if (btvibe && !connected) {
|
// Color background?
|
||||||
static uint32_t const segments[] = { 200, 200, 50, 150, 200 };
|
|
||||||
VibePattern pat = {
|
|
||||||
.durations = segments,
|
|
||||||
.num_segments = ARRAY_LENGTH(segments),
|
|
||||||
};
|
|
||||||
vibes_enqueue_custom_pattern(pat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static int32_t get_angle_for_minute(int minute) {
|
|
||||||
// Progress through 60 minutes, out of 360 degrees
|
|
||||||
return ((minute * 360) / 60);
|
|
||||||
}
|
|
||||||
|
|
||||||
static int32_t get_angle_for_hour(int hour, int minute) {
|
|
||||||
// Progress through 12 hours, out of 360 degrees
|
|
||||||
return (((hour * 360) / 12)+(get_angle_for_minute(minute)/12));
|
|
||||||
}
|
|
||||||
|
|
||||||
static void bg_update_proc(Layer *layer, GContext *ctx) {
|
|
||||||
GRect bounds = layer_get_bounds(layer);
|
GRect bounds = layer_get_bounds(layer);
|
||||||
graphics_context_set_fill_color(ctx, gcolorbg);
|
graphics_context_set_fill_color(ctx, gcolorbg);
|
||||||
graphics_fill_rect(ctx, bounds, 0, GCornerNone);
|
graphics_fill_rect(ctx, bounds, 0, GCornerNone);
|
||||||
graphics_context_set_antialiased(ctx, ANTIALIASING);
|
graphics_context_set_antialiased(ctx, ANTIALIASING);
|
||||||
if (ticks > 0) {
|
|
||||||
graphics_context_set_fill_color(ctx, gcolort);
|
|
||||||
#if defined(PBL_RECT)
|
|
||||||
if (rectticks) {
|
|
||||||
int dist_v = 39;
|
|
||||||
int dist_h = 46;
|
|
||||||
int halfwidth = (bounds.size.w/2)-1;
|
|
||||||
int halfheight = (bounds.size.h/2)-1;
|
|
||||||
switch (ticks) {
|
|
||||||
case 12:
|
|
||||||
graphics_fill_circle(ctx, GPoint(halfwidth+dist_h, 4), TICK_RADIUS/2); // 1
|
|
||||||
graphics_fill_circle(ctx, GPoint(halfwidth-dist_h, 4), TICK_RADIUS/2); // 11
|
|
||||||
graphics_fill_circle(ctx, GPoint(halfwidth+dist_h, (bounds.size.h-5)), TICK_RADIUS/2); // 5
|
|
||||||
graphics_fill_circle(ctx, GPoint(halfwidth-dist_h, (bounds.size.h-5)), TICK_RADIUS/2); // 7
|
|
||||||
graphics_fill_circle(ctx, GPoint((bounds.size.w-5), halfheight-dist_v), TICK_RADIUS/2); // 2
|
|
||||||
graphics_fill_circle(ctx, GPoint((bounds.size.w-5), halfheight+dist_v), TICK_RADIUS/2); // 4
|
|
||||||
graphics_fill_circle(ctx, GPoint(4, halfheight-dist_v), TICK_RADIUS/2); // 10
|
|
||||||
graphics_fill_circle(ctx, GPoint(4, halfheight+dist_v), TICK_RADIUS/2); // 8
|
|
||||||
case 4:
|
|
||||||
graphics_fill_circle(ctx, GPoint(halfwidth, (bounds.size.h-3)), TICK_RADIUS); // 6
|
|
||||||
graphics_fill_circle(ctx, GPoint((bounds.size.w-3), halfheight), TICK_RADIUS); // 3
|
|
||||||
graphics_fill_circle(ctx, GPoint(2, halfheight), TICK_RADIUS); // 9
|
|
||||||
case 1:
|
|
||||||
default:
|
|
||||||
graphics_fill_circle(ctx, GPoint(halfwidth, 2), TICK_RADIUS); // 12
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
#endif
|
|
||||||
GRect insetbounds = grect_inset(bounds, GEdgeInsets(2));
|
|
||||||
GRect insetbounds12 = grect_inset(bounds, GEdgeInsets(4));
|
|
||||||
for(int i = 0; i < ticks; i++) {
|
|
||||||
int hour_angle = (i * 360) / ticks;
|
|
||||||
if (ticks == 12 && i%3!=0) {
|
|
||||||
GPoint pos = gpoint_from_polar(insetbounds12, GOvalScaleModeFitCircle , DEG_TO_TRIGANGLE(hour_angle));
|
|
||||||
graphics_fill_circle(ctx, pos, TICK_RADIUS/2);
|
|
||||||
} else {
|
|
||||||
GPoint pos = gpoint_from_polar(insetbounds, GOvalScaleModeFitCircle , DEG_TO_TRIGANGLE(hour_angle));
|
|
||||||
graphics_fill_circle(ctx, pos, TICK_RADIUS);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#if defined(PBL_RECT)
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void update_proc(Layer *layer, GContext *ctx) {
|
// Don't use current time while animating
|
||||||
GRect bounds = layer_get_bounds(layer);
|
|
||||||
GRect bounds_h = bounds;
|
|
||||||
bounds_h.size.w = bounds_h.size.h;
|
|
||||||
bounds_h.origin.x -= (bounds_h.size.w-bounds.size.w)/2;
|
|
||||||
int maxradius = bounds_h.size.w;
|
|
||||||
if (bounds_h.size.h < maxradius) { maxradius = bounds_h.size.h; }
|
|
||||||
maxradius /= 2;
|
|
||||||
int animradius = maxradius-((maxradius*animpercent)/100);
|
|
||||||
#if defined(PBL_RECT)
|
|
||||||
int platform_margin_m = (HAND_MARGIN_M/1.5);
|
|
||||||
#elif defined(PBL_ROUND)
|
|
||||||
int platform_margin_m = HAND_MARGIN_M;
|
|
||||||
#endif
|
|
||||||
int outer_m = animradius+platform_margin_m;
|
|
||||||
int outer_h = animradius+HAND_MARGIN_H;
|
|
||||||
|
|
||||||
if (outer_m < platform_margin_m) {
|
|
||||||
outer_m = platform_margin_m;
|
|
||||||
}
|
|
||||||
if (outer_h < HAND_MARGIN_H) {
|
|
||||||
outer_h = HAND_MARGIN_H;
|
|
||||||
}
|
|
||||||
if (outer_m > maxradius) {
|
|
||||||
outer_m = maxradius;
|
|
||||||
}
|
|
||||||
if (outer_h > maxradius) {
|
|
||||||
outer_h = maxradius;
|
|
||||||
}
|
|
||||||
GRect bounds_mo = grect_inset(bounds_h, GEdgeInsets(outer_m));
|
|
||||||
GRect bounds_ho = grect_inset(bounds_h, GEdgeInsets(outer_h));
|
|
||||||
graphics_context_set_antialiased(ctx, ANTIALIASING);
|
|
||||||
|
|
||||||
// Use current time while animating
|
|
||||||
Time mode_time = s_last_time;
|
Time mode_time = s_last_time;
|
||||||
|
|
||||||
// Adjust for minutes through the hour
|
// Adjust for minutes through the hour
|
||||||
float hour_deg = get_angle_for_hour(mode_time.hours, mode_time.minutes);
|
float hour_angle = TRIG_MAX_ANGLE * mode_time.hours / 12;
|
||||||
float minute_deg = get_angle_for_minute(mode_time.minutes);
|
float minute_angle = TRIG_MAX_ANGLE * mode_time.minutes / 60;
|
||||||
|
hour_angle += (minute_angle / TRIG_MAX_ANGLE) * (TRIG_MAX_ANGLE / 12);
|
||||||
GPoint minute_hand_outer = gpoint_from_polar(bounds_mo, GOvalScaleModeFillCircle, DEG_TO_TRIGANGLE(minute_deg));
|
if (s_animating) {
|
||||||
GPoint hour_hand_outer = gpoint_from_polar(bounds_ho, GOvalScaleModeFillCircle, DEG_TO_TRIGANGLE(hour_deg));
|
hour_angle += anim_offset;
|
||||||
|
minute_angle -= anim_offset;
|
||||||
if(shadows) {
|
|
||||||
graphics_context_set_stroke_color(ctx, gcolorshadow);
|
|
||||||
graphics_context_set_stroke_width(ctx, whwidth);
|
|
||||||
hour_hand_outer.y += SHADOW_OFFSET;
|
|
||||||
s_center.y += SHADOW_OFFSET;
|
|
||||||
graphics_draw_line(ctx, s_center, hour_hand_outer);
|
|
||||||
minute_hand_outer.y += SHADOW_OFFSET+1;
|
|
||||||
s_center.y += 1;
|
|
||||||
graphics_draw_line(ctx, s_center, minute_hand_outer);
|
|
||||||
hour_hand_outer.y -= SHADOW_OFFSET;
|
|
||||||
minute_hand_outer.y -= SHADOW_OFFSET+1;
|
|
||||||
s_center.y -= SHADOW_OFFSET+1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Plot hands
|
||||||
|
GPoint minute_hand_outer = (GPoint) {
|
||||||
|
.x = (int16_t)(sin_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)(s_radius - HAND_MARGIN_OUTER) / TRIG_MAX_RATIO) + s_center.x,
|
||||||
|
.y = (int16_t)(-cos_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)(s_radius - HAND_MARGIN_OUTER) / TRIG_MAX_RATIO) + s_center.y,
|
||||||
|
};
|
||||||
|
GPoint minute_hand_inner = (GPoint) {
|
||||||
|
.x = (int16_t)(sin_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.x,
|
||||||
|
.y = (int16_t)(-cos_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.y,
|
||||||
|
};
|
||||||
|
GPoint hour_hand_outer = (GPoint) {
|
||||||
|
.x = (int16_t)(sin_lookup(hour_angle) * (int32_t)(s_radius - HAND_MARGIN_OUTER - (0.3 * s_radius)) / TRIG_MAX_RATIO) + s_center.x,
|
||||||
|
.y = (int16_t)(-cos_lookup(hour_angle) * (int32_t)(s_radius - HAND_MARGIN_OUTER - (0.3 * s_radius)) / TRIG_MAX_RATIO) + s_center.y,
|
||||||
|
};
|
||||||
|
GPoint hour_hand_inner = (GPoint) {
|
||||||
|
.x = (int16_t)(sin_lookup(hour_angle) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.x,
|
||||||
|
.y = (int16_t)(-cos_lookup(hour_angle) * (int32_t)HAND_MARGIN_INNER / TRIG_MAX_RATIO) + s_center.y,
|
||||||
|
};
|
||||||
|
// Draw hands with positive length only
|
||||||
|
if((s_radius - HAND_MARGIN_OUTER) > HAND_MARGIN_INNER) {
|
||||||
|
if(s_radius > 2 * HAND_MARGIN_OUTER) {
|
||||||
graphics_context_set_stroke_color(ctx, gcolorh);
|
graphics_context_set_stroke_color(ctx, gcolorh);
|
||||||
graphics_context_set_stroke_width(ctx, whwidth);
|
graphics_context_set_stroke_width(ctx, HAND_WIDTH);
|
||||||
graphics_draw_line(ctx, s_center, hour_hand_outer);
|
graphics_draw_line(ctx, hour_hand_inner, hour_hand_outer);
|
||||||
|
}
|
||||||
|
if(s_radius > HAND_MARGIN_OUTER) {
|
||||||
graphics_context_set_stroke_color(ctx, gcolorm);
|
graphics_context_set_stroke_color(ctx, gcolorm);
|
||||||
graphics_context_set_stroke_width(ctx, whwidth);
|
graphics_context_set_stroke_width(ctx, HAND_WIDTH);
|
||||||
graphics_draw_line(ctx, s_center, minute_hand_outer);
|
graphics_draw_line(ctx, minute_hand_inner, minute_hand_outer);
|
||||||
|
}
|
||||||
|
}
|
||||||
graphics_context_set_fill_color(ctx, gcolorp);
|
graphics_context_set_fill_color(ctx, gcolorp);
|
||||||
graphics_fill_circle(ctx, s_center, whwidth/4);
|
graphics_fill_circle(ctx, s_center, DOT_RADIUS);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -358,17 +162,13 @@ static void window_load(Window *window) {
|
||||||
GRect window_bounds = layer_get_bounds(window_layer);
|
GRect window_bounds = layer_get_bounds(window_layer);
|
||||||
|
|
||||||
s_center = grect_center_point(&window_bounds);
|
s_center = grect_center_point(&window_bounds);
|
||||||
s_center.x -= 1;
|
|
||||||
s_center.y -= 1;
|
|
||||||
|
|
||||||
#if defined(PBL_COLOR)
|
|
||||||
if (persist_exists(KEY_BG_COLOR)) {
|
if (persist_exists(KEY_BG_COLOR)) {
|
||||||
int colorbg = persist_read_int(KEY_BG_COLOR);
|
int colorbg = persist_read_int(KEY_BG_COLOR);
|
||||||
gcolorbg = GColorFromHEX(colorbg);
|
gcolorbg = GColorFromHEX(colorbg);
|
||||||
} else {
|
} else {
|
||||||
gcolorbg=GColorBlack;
|
gcolorbg=GColorBlack;
|
||||||
}
|
}
|
||||||
gcolorshadow = (GColor8) shadowtable[alpha & gcolorbg.argb];
|
|
||||||
if (persist_exists(KEY_MINUTE_COLOR)) {
|
if (persist_exists(KEY_MINUTE_COLOR)) {
|
||||||
int colorm = persist_read_int(KEY_MINUTE_COLOR);
|
int colorm = persist_read_int(KEY_MINUTE_COLOR);
|
||||||
gcolorm = GColorFromHEX(colorm);
|
gcolorm = GColorFromHEX(colorm);
|
||||||
|
@ -387,56 +187,13 @@ static void window_load(Window *window) {
|
||||||
} else {
|
} else {
|
||||||
gcolorp=GColorDarkGray;
|
gcolorp=GColorDarkGray;
|
||||||
}
|
}
|
||||||
if (persist_exists(KEY_TICK_COLOR)) {
|
|
||||||
int colort = persist_read_int(KEY_TICK_COLOR);
|
|
||||||
gcolort = GColorFromHEX(colort);
|
|
||||||
} else {
|
|
||||||
gcolort = GColorWhite;
|
|
||||||
}
|
|
||||||
if (persist_exists(KEY_SHADOWS)) {
|
|
||||||
shadows = persist_read_bool(KEY_SHADOWS);
|
|
||||||
} else {
|
|
||||||
shadows = false;
|
|
||||||
}
|
|
||||||
#elif defined(PBL_BW)
|
|
||||||
if (persist_exists(KEY_INVERT)) {
|
|
||||||
invert = persist_read_bool(KEY_INVERT);
|
|
||||||
} else {
|
|
||||||
invert = false;
|
|
||||||
}
|
|
||||||
handle_bw_colors();
|
|
||||||
#endif
|
|
||||||
if (persist_exists(KEY_TICKS)) {
|
|
||||||
ticks = persist_read_int(KEY_TICKS);
|
|
||||||
} else {
|
|
||||||
ticks = 0;
|
|
||||||
}
|
|
||||||
if (persist_exists(KEY_RECT_TICKS)) {
|
|
||||||
rectticks = persist_read_bool(KEY_RECT_TICKS);
|
|
||||||
} else {
|
|
||||||
rectticks = false;
|
|
||||||
}
|
|
||||||
if (persist_exists(KEY_BT_VIBE)) {
|
|
||||||
btvibe = persist_read_bool(KEY_BT_VIBE);
|
|
||||||
} else {
|
|
||||||
btvibe = false;
|
|
||||||
}
|
|
||||||
if (persist_exists(KEY_HAND_WIDTH)) {
|
|
||||||
whwidth = persist_read_int(KEY_HAND_WIDTH);
|
|
||||||
} else {
|
|
||||||
whwidth = 7;
|
|
||||||
}
|
|
||||||
|
|
||||||
bg_canvas_layer = layer_create(window_bounds);
|
|
||||||
s_canvas_layer = layer_create(window_bounds);
|
s_canvas_layer = layer_create(window_bounds);
|
||||||
layer_set_update_proc(bg_canvas_layer, bg_update_proc);
|
|
||||||
layer_set_update_proc(s_canvas_layer, update_proc);
|
layer_set_update_proc(s_canvas_layer, update_proc);
|
||||||
layer_add_child(window_layer, bg_canvas_layer);
|
layer_add_child(window_layer, s_canvas_layer);
|
||||||
layer_add_child(bg_canvas_layer, s_canvas_layer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void window_unload(Window *window) {
|
static void window_unload(Window *window) {
|
||||||
layer_destroy(bg_canvas_layer);
|
|
||||||
layer_destroy(s_canvas_layer);
|
layer_destroy(s_canvas_layer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -447,25 +204,16 @@ static int anim_percentage(AnimationProgress dist_normalized, int max) {
|
||||||
}
|
}
|
||||||
|
|
||||||
static void radius_update(Animation *anim, AnimationProgress dist_normalized) {
|
static void radius_update(Animation *anim, AnimationProgress dist_normalized) {
|
||||||
animpercent = anim_percentage(dist_normalized, 100);
|
s_radius = anim_percentage(dist_normalized, FINAL_RADIUS);
|
||||||
layer_mark_dirty(s_canvas_layer);
|
layer_mark_dirty(s_canvas_layer);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void init() {
|
static void init() {
|
||||||
srand(time(NULL));
|
srand(time(NULL));
|
||||||
|
|
||||||
// keep lit only in emulator
|
|
||||||
if (watch_info_get_model()==WATCH_INFO_MODEL_UNKNOWN) {
|
|
||||||
debug = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
time_t t = time(NULL);
|
time_t t = time(NULL);
|
||||||
struct tm *time_now = localtime(&t);
|
struct tm *time_now = localtime(&t);
|
||||||
if (debug) {
|
|
||||||
tick_handler(time_now, SECOND_UNIT);
|
|
||||||
} else {
|
|
||||||
tick_handler(time_now, MINUTE_UNIT);
|
tick_handler(time_now, MINUTE_UNIT);
|
||||||
}
|
|
||||||
|
|
||||||
s_main_window = window_create();
|
s_main_window = window_create();
|
||||||
window_set_window_handlers(s_main_window, (WindowHandlers) {
|
window_set_window_handlers(s_main_window, (WindowHandlers) {
|
||||||
|
@ -474,21 +222,7 @@ static void init() {
|
||||||
});
|
});
|
||||||
window_stack_push(s_main_window, true);
|
window_stack_push(s_main_window, true);
|
||||||
|
|
||||||
if (debug) {
|
|
||||||
tick_timer_service_subscribe(SECOND_UNIT, tick_handler);
|
|
||||||
} else {
|
|
||||||
tick_timer_service_subscribe(MINUTE_UNIT, tick_handler);
|
tick_timer_service_subscribe(MINUTE_UNIT, tick_handler);
|
||||||
}
|
|
||||||
|
|
||||||
if (debug) {
|
|
||||||
light_enable(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
handle_bluetooth(connection_service_peek_pebble_app_connection());
|
|
||||||
|
|
||||||
connection_service_subscribe((ConnectionHandlers) {
|
|
||||||
.pebble_app_connection_handler = handle_bluetooth
|
|
||||||
});
|
|
||||||
|
|
||||||
app_message_register_inbox_received(inbox_received_handler);
|
app_message_register_inbox_received(inbox_received_handler);
|
||||||
app_message_open(app_message_inbox_size_maximum(), app_message_outbox_size_maximum());
|
app_message_open(app_message_inbox_size_maximum(), app_message_outbox_size_maximum());
|
||||||
|
@ -510,3 +244,4 @@ int main() {
|
||||||
deinit();
|
deinit();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue