added shadow-toggle to the settings page
parent
e3216b3352
commit
e7c01919d4
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@ -3,7 +3,8 @@
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"colorbg": 0,
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"colorh": 2,
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"colorm": 1,
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"colorp": 3
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"colorp": 3,
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"shadows": 4
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},
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"capabilities": [
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"configurable"
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@ -21,7 +22,7 @@
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"chalk"
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],
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"uuid": "ceeae81b-6b50-43b6-8bbb-6d6f6eb62b69",
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"versionLabel": "1.1",
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"versionLabel": "1.2",
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"watchapp": {
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"watchface": true
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}
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@ -3,7 +3,7 @@ Pebble.addEventListener('ready', function() {
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});
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Pebble.addEventListener('showConfiguration', function() {
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var url='http://pebble.lastfuture.de/config/supersimple/';
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var url='http://pebble.lastfuture.de/config/supersimple12/';
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console.log('Showing configuration page: '+url);
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Pebble.openURL(url);
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});
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@ -16,7 +16,8 @@ Pebble.addEventListener('webviewclosed', function(e) {
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colorbg: parseInt(configData.colorbg, 16),
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colorm: parseInt(configData.colorm, 16),
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colorh: parseInt(configData.colorh, 16),
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colorp: parseInt(configData.colorp, 16)
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colorp: parseInt(configData.colorp, 16),
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shadows: configData.shadows === true
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}, function() {
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console.log('Send successful!');
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}, function() {
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54
src/main.c
54
src/main.c
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@ -4,6 +4,7 @@
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#define KEY_MINUTE_COLOR 1
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#define KEY_HOUR_COLOR 2
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#define KEY_PEG_COLOR 3
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#define KEY_SHADOWS 4
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#define ANTIALIASING true
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@ -49,7 +50,7 @@ static Layer *s_canvas_layer;
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static GPoint s_center;
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static Time s_last_time;
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static int s_radius = 0;
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static bool s_animating = false;
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static bool s_animating = false, shadows = false;
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static float anim_offset;
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static GColor gcolorbg, gcolorm, gcolorh, gcolorp, gcolorshadow;
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@ -59,6 +60,7 @@ static void inbox_received_handler(DictionaryIterator *iter, void *context) {
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Tuple *colorm_t = dict_find(iter, KEY_MINUTE_COLOR);
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Tuple *colorh_t = dict_find(iter, KEY_HOUR_COLOR);
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Tuple *colorp_t = dict_find(iter, KEY_PEG_COLOR);
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Tuple *shadows_t = dict_find(iter, KEY_SHADOWS);
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if(colorbg_t) {
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int colorbg = colorbg_t->value->int32;
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@ -81,6 +83,13 @@ static void inbox_received_handler(DictionaryIterator *iter, void *context) {
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persist_write_int(KEY_PEG_COLOR, colorp);
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gcolorp = GColorFromHEX(colorp);
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}
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if(shadows_t && shadows_t->value->int32 > 0) {
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persist_write_bool(KEY_SHADOWS, true);
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shadows = true;
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} else {
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persist_write_bool(KEY_SHADOWS, false);
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shadows = false;
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}
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if(s_canvas_layer) {
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layer_mark_dirty(s_canvas_layer);
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}
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@ -164,19 +173,21 @@ static void update_proc(Layer *layer, GContext *ctx) {
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// Draw hands with positive length only
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//gcolorshadow gcolorh gcolorm
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if((s_radius - HAND_MARGIN_OUTER) > HAND_MARGIN_INNER) {
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if(s_radius > 2 * HAND_MARGIN_OUTER) {
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graphics_context_set_stroke_color(ctx, gcolorshadow);
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graphics_context_set_stroke_width(ctx, HAND_WIDTH);
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hour_hand_inner.y += SHADOW_OFFSET; hour_hand_outer.y += SHADOW_OFFSET;
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graphics_draw_line(ctx, hour_hand_inner, hour_hand_outer);
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hour_hand_inner.y -= SHADOW_OFFSET; hour_hand_outer.y -= SHADOW_OFFSET;
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}
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if(s_radius > HAND_MARGIN_OUTER) {
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graphics_context_set_stroke_color(ctx, gcolorshadow);
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graphics_context_set_stroke_width(ctx, HAND_WIDTH);
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minute_hand_inner.y += SHADOW_OFFSET+1; minute_hand_outer.y += SHADOW_OFFSET+1;
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graphics_draw_line(ctx, minute_hand_inner, minute_hand_outer);
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minute_hand_inner.y -= SHADOW_OFFSET+1; minute_hand_outer.y -= SHADOW_OFFSET+1;
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if(shadows) {
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if(s_radius > 2 * HAND_MARGIN_OUTER) {
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graphics_context_set_stroke_color(ctx, gcolorshadow);
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graphics_context_set_stroke_width(ctx, HAND_WIDTH);
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hour_hand_inner.y += SHADOW_OFFSET; hour_hand_outer.y += SHADOW_OFFSET;
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graphics_draw_line(ctx, hour_hand_inner, hour_hand_outer);
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hour_hand_inner.y -= SHADOW_OFFSET; hour_hand_outer.y -= SHADOW_OFFSET;
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}
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if(s_radius > HAND_MARGIN_OUTER) {
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graphics_context_set_stroke_color(ctx, gcolorshadow);
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graphics_context_set_stroke_width(ctx, HAND_WIDTH);
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minute_hand_inner.y += SHADOW_OFFSET+1; minute_hand_outer.y += SHADOW_OFFSET+1;
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graphics_draw_line(ctx, minute_hand_inner, minute_hand_outer);
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minute_hand_inner.y -= SHADOW_OFFSET+1; minute_hand_outer.y -= SHADOW_OFFSET+1;
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}
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}
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if(s_radius > 2 * HAND_MARGIN_OUTER) {
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graphics_context_set_stroke_color(ctx, gcolorh);
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@ -204,26 +215,31 @@ static void window_load(Window *window) {
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int colorbg = persist_read_int(KEY_BG_COLOR);
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gcolorbg = GColorFromHEX(colorbg);
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} else {
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gcolorbg=GColorBlack;
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gcolorbg = GColorBlack;
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}
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gcolorshadow = (GColor8) shadowtable[alpha & gcolorbg.argb];
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if (persist_exists(KEY_MINUTE_COLOR)) {
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int colorm = persist_read_int(KEY_MINUTE_COLOR);
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gcolorm = GColorFromHEX(colorm);
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} else {
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gcolorm=GColorWhite;
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gcolorm = GColorWhite;
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}
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if (persist_exists(KEY_HOUR_COLOR)) {
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int colorh = persist_read_int(KEY_HOUR_COLOR);
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gcolorh = GColorFromHEX(colorh);
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} else {
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gcolorh=GColorRed;
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gcolorh = GColorRed;
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}
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if (persist_exists(KEY_PEG_COLOR)) {
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int colorp = persist_read_int(KEY_PEG_COLOR);
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gcolorp = GColorFromHEX(colorp);
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} else {
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gcolorp=GColorDarkGray;
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gcolorp = GColorDarkGray;
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}
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if (persist_exists(KEY_SHADOWS)) {
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shadows = persist_read_bool(KEY_SHADOWS);
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} else {
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shadows = false;
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}
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s_canvas_layer = layer_create(window_bounds);
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@ -248,6 +264,8 @@ static void radius_update(Animation *anim, AnimationProgress dist_normalized) {
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static void init() {
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srand(time(NULL));
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//light_enable(true);
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time_t t = time(NULL);
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struct tm *time_now = localtime(&t);
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