Getting ready for Aplite and Chalk
parent
11ae90f584
commit
b0653a4da5
14
appinfo.json
14
appinfo.json
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@ -13,8 +13,8 @@
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"capabilities": [
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"configurable"
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],
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"companyName": "hexahedria",
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"longName": "Squared 3.0",
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"companyName": "lastfuture",
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"longName": "Squared 4.0",
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"projectType": "native",
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"resources": {
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"media": [
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@ -27,12 +27,14 @@
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]
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},
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"sdkVersion": "3",
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"shortName": "Squared 3.0",
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"shortName": "Squared",
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"targetPlatforms": [
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"basalt"
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"aplite",
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"basalt",
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"chalk"
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],
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"uuid": "67142435-ff9a-431f-94ec-e1ac54a82d20",
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"versionLabel": "2.0",
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"uuid": "793bab03-9464-48a2-b63f-3f779c473db8",
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"versionLabel": "4.0",
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"watchapp": {
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"watchface": true
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}
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120
src/squared.c
120
src/squared.c
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@ -1,7 +1,8 @@
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/*
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* Original source code by LastFuture
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* Original source code by lastfuture
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* SDK 2.0beta4 port by Jnm
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* SDK 3.0 port and colorizing by hexahedria
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* adaptations for Chalk and Aplite by lastfuture
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*/
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#include <pebble.h>
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@ -39,11 +40,11 @@ enum {
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#define US_DATE (curPrefs.us_date) // true == MM/DD, false == DD/MM
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#define NO_ZERO (!curPrefs.leading_zero) // true == replaces leading Zero for hour, day, month with a "cycler"
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#define TILE_SIZE (curPrefs.large_mode ? 12 : 10)
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#define NUMSLOTS 8
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#define NUMSLOTS PBL_IF_RECT_ELSE(8, 18)
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#define SPACING_X TILE_SIZE
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#define SPACING_Y (curPrefs.large_mode ? TILE_SIZE - 1 : TILE_SIZE)
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#define DIGIT_CHANGE_ANIM_DURATION 1700
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#define STARTDELAY (curPrefs.quick_start ? 500 : 2000)
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#define DIGIT_CHANGE_ANIM_DURATION 1500
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#define STARTDELAY (curPrefs.quick_start ? 1000 : 2000)
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#define NUMBER_BASE_COLOR_ARGB8 (curPrefs.number_base_color)
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#define ORNAMENT_BASE_COLOR_ARGB8 (curPrefs.ornament_base_color)
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@ -63,6 +64,7 @@ typedef struct {
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int slotIndex;
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} digitSlot;
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digitSlot slot[NUMSLOTS];
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AnimationImplementation animImpl;
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@ -141,12 +143,25 @@ unsigned char blocks[][5][5] = {{
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{2,0,2,0,2},
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{2,0,2,0,2},
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{2,0,2,0,2}
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}, {
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{1,1,1,1,1},
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{0,0,0,0,0},
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{1,1,1,1,1},
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{0,0,0,0,0},
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{1,1,1,1,1}
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}, {
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{1,0,1,0,1},
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{1,0,1,0,1},
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{1,0,1,0,1},
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{1,0,1,0,1},
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{1,0,1,0,1}
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}};
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int startDigit[NUMSLOTS] = {
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11,10,10,11,11,10,10,11
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int startDigit[18] = {
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11,12,12,11,11,12,10,13,12,11,12,11,11,12,10,13,12,10 // 2x h, 2x m, 4x date, 2x filler top, 4x filler sides, 2x filler bottom, 2x filler bottom sides
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};
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unsigned char variation[] = {
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0b00000000, 0b00010000, 0b00000100, 0b00010000, 0b00000000,
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0b00010001, 0b00010000, 0b00000000, 0b00000101, 0b00010000,
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@ -170,25 +185,43 @@ unsigned char variation[] = {
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0b00000000, 0b00000001, 0b00010001, 0b00000101, 0b00010100
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};
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static uint8_t shadowtable[] = {192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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192,192,192,192,192,192,192,192,192,192,192,192,192,192,192,192, \
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192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
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192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
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192,192,192,193,192,192,192,193,192,192,192,193,196,196,196,197, \
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208,208,208,209,208,208,208,209,208,208,208,209,212,212,212,213, \
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192,192,193,194,192,192,193,194,196,196,197,198,200,200,201,202, \
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192,192,193,194,192,192,193,194,196,196,197,198,200,200,201,202, \
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208,208,209,210,208,208,209,210,212,212,213,214,216,216,217,218, \
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224,224,225,226,224,224,225,226,228,228,229,230,232,232,233,234, \
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192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207, \
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208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, \
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224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239, \
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240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255};
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// alpha should only be 0b??111111 where ?? = 00 (full shade), 01 (much shade), 10 (some shade), 11 (none shade)
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static uint8_t alpha = 0b10111111;
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#define FONT_HEIGHT_BLOCKS (sizeof *FONT / sizeof **FONT)
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#define FONT_WIDTH_BLOCKS (sizeof **FONT)
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#define TOTALBLOCKS FONT_HEIGHT_BLOCKS * FONT_WIDTH_BLOCKS
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#define FONT_HEIGHT FONT_HEIGHT_BLOCKS*TILE_SIZE
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#define FONT_WIDTH FONT_WIDTH_BLOCKS*TILE_SIZE
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#define SCREEN_WIDTH 144
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#define TILES_X ( \
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FONT_WIDTH + SPACING_X + FONT_WIDTH)
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#define TILES_Y ( \
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FONT_HEIGHT + SPACING_Y + FONT_HEIGHT)
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#define ORIGIN_X ((SCREEN_WIDTH - TILES_X)/2)
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#define ORIGIN_Y (curPrefs.large_mode ? 1 : TILE_SIZE*1.5)
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#define ORIGIN_X PBL_IF_RECT_ELSE(((144 - TILES_X)/2), ((180 - TILES_X)/2))
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#define ORIGIN_Y PBL_IF_RECT_ELSE((curPrefs.large_mode ? 1 : TILE_SIZE*1.5), (TILE_SIZE*2.2))
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static GRect slotFrame(int i) {
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int x, y, w, h;
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if (i<4) {
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if (i<4) { // main digits
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w = FONT_WIDTH;
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h = FONT_HEIGHT;
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if (i%2) {
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@ -202,11 +235,47 @@ static GRect slotFrame(int i) {
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} else {
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y = ORIGIN_Y + FONT_HEIGHT + SPACING_Y;
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}
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} else {
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} else if (i<8) { // date digits
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w = FONT_WIDTH/2;
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h = FONT_HEIGHT/2;
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x = ORIGIN_X + (FONT_WIDTH + SPACING_X) * (i - 4) / 2;
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y = ORIGIN_Y + (FONT_HEIGHT + SPACING_Y) * 2;
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} else if (i<10) { // top filler for round
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w = FONT_WIDTH;
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h = FONT_HEIGHT;
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if (i%2) {
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x = ORIGIN_X + FONT_WIDTH + SPACING_X; // i = 1 or 3
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} else {
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x = ORIGIN_X; // i = 0 or 2
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}
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y = ORIGIN_Y - FONT_HEIGHT - SPACING_Y;
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} else if (i<14) { // side filler for round
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w = FONT_WIDTH;
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h = FONT_HEIGHT;
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if (i%2) {
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x = ORIGIN_X + FONT_WIDTH + SPACING_X + FONT_WIDTH + SPACING_X;
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} else {
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x = ORIGIN_X - FONT_WIDTH - SPACING_X;
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}
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if (i<12) {
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y = ORIGIN_Y;
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} else {
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y = ORIGIN_Y + FONT_HEIGHT + SPACING_Y;
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}
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} else if (i<16) { // botom filler for round
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w = FONT_WIDTH/2;
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h = FONT_HEIGHT/2;
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x = ORIGIN_X + (FONT_WIDTH + SPACING_X) * (i - 13) / 2; // 13 = 14-1 (skipping invisible slot outside circle)
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y = ORIGIN_Y + (FONT_HEIGHT + SPACING_Y) * 2 + h + (h/6);
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} else { // bottom side filler for round
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w = FONT_WIDTH/2;
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h = FONT_HEIGHT/2;
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if (i%2) {
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x = ORIGIN_X + FONT_WIDTH + SPACING_X + FONT_WIDTH + SPACING_X;
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} else {
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x = ORIGIN_X - w - SPACING_X/2; // todo: find correct value
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}
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y = ORIGIN_Y + (FONT_HEIGHT + SPACING_Y) * 2;
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}
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return GRect(x, y, w, h);
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}
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@ -217,15 +286,30 @@ static GColor8 getSlotColor(int x, int y, int digit, int pos) {
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if (FONT[digit][y][x] == 0) {
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return BACKGROUND_COLOR;
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} else if (FONT[digit][y][x] == 1) {
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#if defined(PBL_COLOR)
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argb = NUMBER_BASE_COLOR_ARGB8;
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should_add_var = NUMBER_ADD_VARIATION;
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#elif defined(PBL_BW)
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argb = 0b11111111;
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#endif
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} else {
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#if defined(PBL_COLOR)
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argb = ORNAMENT_BASE_COLOR_ARGB8;
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should_add_var = ORNAMENT_ADD_VARIATION;
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#elif defined(PBL_BW)
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argb = 0b11010101;
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#endif
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}
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if (should_add_var) {
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argb += variation[ ( y*5 + x + digit*17 + pos*19 )%sizeof(variation) ];
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}
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if (pos >= 8) {
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int argb_temp = shadowtable[alpha & argb];
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if (argb_temp == 0b11000000) {
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argb_temp = argb;
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}
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argb = argb_temp;
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}
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GColor8 color = { .argb = argb };
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return color;
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}
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animation_set_delay(anim, 0);
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animation_set_duration(anim, DIGIT_CHANGE_ANIM_DURATION);
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animation_set_implementation(anim, &animImpl);
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animation_set_curve(anim, AnimationCurveEaseInOut);
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APP_LOG(APP_LOG_LEVEL_INFO, "Done setting up anim %i", (int)anim);
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}
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@ -347,6 +432,15 @@ void handle_tick(struct tm *t, TimeUnits units_changed) {
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slot[6].curDigit++;
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}
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}
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if (NUMSLOTS > 8) {
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for(int dig = 8; dig < NUMSLOTS; dig++) {
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if (slot[dig].prevDigit == 10 || slot[dig].prevDigit == 12) {
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slot[dig].curDigit = 11;
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} else {
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slot[dig].curDigit = 10;
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}
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}
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}
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}
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setupAnimation();
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animation_schedule(anim);
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s->normTime = ANIMATION_NORMALIZED_MAX;
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s->prevDigit = 0;
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s->curDigit = startDigit[i];
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if (i<4) {
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if ((i<4 || i>=8) && i<14) {
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s->divider = 1;
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} else {
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s->divider = 2;
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