separated grid and hands into separate layers

master
Alina Marquardt 2015-11-25 21:17:12 +01:00
parent 446042910c
commit 6eecacaa88
1 changed files with 27 additions and 21 deletions

View File

@ -22,7 +22,7 @@ typedef struct {
} Time;
static Window *s_main_window;
static Layer *s_canvas_layer;
static Layer *bg_canvas_layer, *s_canvas_layer;
static GPoint s_center;
static Time s_last_time;
@ -104,6 +104,9 @@ static void inbox_received_handler(DictionaryIterator *iter, void *context) {
inverse = false;
}
handle_colorchange();
if(bg_canvas_layer) {
layer_mark_dirty(bg_canvas_layer);
}
if(s_canvas_layer) {
layer_mark_dirty(s_canvas_layer);
}
@ -164,6 +167,25 @@ static int32_t get_angle_for_hour(int hour, int minute) {
return ((hour * 360) / 12)+(get_angle_for_minute(minute)/12);
}
static void bg_update_proc(Layer *layer, GContext *ctx) {
GRect bounds = layer_get_bounds(layer);
graphics_context_set_fill_color(ctx, gcolorbg);
graphics_fill_rect(ctx, bounds, 0, GCornerNone);
graphics_context_set_antialiased(ctx, ANTIALIASING);
graphics_context_set_stroke_color(ctx, gcolort);
graphics_context_set_stroke_width(ctx, 1);
for (int gx=0; gx<bounds.size.h; gx += GRID_SPACING) {
GPoint gxtop = (GPoint) { .x = gx, .y = 0 };
GPoint gxbot = (GPoint) { .x = gx, .y = bounds.size.h };
graphics_draw_line(ctx, gxtop, gxbot);
}
for (int gy=0; gy<bounds.size.w; gy += GRID_SPACING) {
GPoint gxtop = (GPoint) { .y = gy, .x = 0 };
GPoint gxbot = (GPoint) { .y = gy, .x = bounds.size.w };
graphics_draw_line(ctx, gxtop, gxbot);
}
}
static void update_proc(Layer *layer, GContext *ctx) {
GRect bounds = layer_get_bounds(layer);
GRect bounds_mo = grect_inset(bounds, GEdgeInsets(HAND_MARGIN_OUTER));
@ -171,9 +193,6 @@ static void update_proc(Layer *layer, GContext *ctx) {
GRect bounds_m = grect_inset(bounds, GEdgeInsets(HAND_MARGIN_MIDDLE));
GRect bounds_ho = grect_inset(bounds, GEdgeInsets(HAND_MARGIN_MIDDLE+1));
GRect bounds_hi = grect_inset(bounds, GEdgeInsets(HAND_MARGIN_INNER));
graphics_context_set_fill_color(ctx, gcolorbg);
graphics_fill_rect(ctx, bounds, 0, GCornerNone);
graphics_context_set_antialiased(ctx, ANTIALIASING);
// Use current time while animating
Time mode_time = s_last_time;
@ -187,21 +206,6 @@ static void update_proc(Layer *layer, GContext *ctx) {
GPoint hour_hand_outer = gpoint_from_polar(bounds_ho, GOvalScaleModeFitCircle, DEG_TO_TRIGANGLE(hour_deg));
GPoint hour_hand_inner = gpoint_from_polar(bounds_hi, GOvalScaleModeFitCircle, DEG_TO_TRIGANGLE(hour_deg));
graphics_context_set_stroke_color(ctx, gcolort);
graphics_context_set_stroke_width(ctx, 1);
for (int gx=0; gx<bounds.size.h; gx += GRID_SPACING) {
GPoint gxtop = (GPoint) { .x = gx, .y = 0 };
GPoint gxbot = (GPoint) { .x = gx, .y = bounds.size.h };
graphics_draw_line(ctx, gxtop, gxbot);
}
for (int gy=0; gy<bounds.size.w; gy += GRID_SPACING) {
GPoint gxtop = (GPoint) { .y = gy, .x = 0 };
GPoint gxbot = (GPoint) { .y = gy, .x = bounds.size.w };
graphics_draw_line(ctx, gxtop, gxbot);
}
graphics_context_set_stroke_color(ctx, gcolorh);
graphics_context_set_stroke_width(ctx, HAND_WIDTH);
graphics_draw_line(ctx, hour_hand_inner, hour_hand_outer);
@ -242,10 +246,12 @@ static void window_load(Window *window) {
inverse = false;
}
bg_canvas_layer = layer_create(window_bounds);
s_canvas_layer = layer_create(window_bounds);
layer_set_update_proc(bg_canvas_layer, bg_update_proc);
layer_set_update_proc(s_canvas_layer, update_proc);
layer_add_child(window_layer, s_canvas_layer);
layer_add_child(window_layer, bg_canvas_layer);
layer_add_child(bg_canvas_layer, s_canvas_layer);
}
static void window_unload(Window *window) {