1
0
mirror of https://github.com/alinanorakari/Pebble-Proof-of-Concept-LUT-3D.git synced 2025-08-30 11:49:10 +02:00
Peter Marquardt 2da99c1a20 Made watchface load maps from resources
Texture coordinates, shadows and specular highlights are loaded from binary blobs, all processed in 32 bit color space and then dithered. Texture got interpolation.
2016-06-05 03:13:34 +02:00
2016-06-02 22:44:47 +02:00
2016-06-02 22:45:41 +02:00
Description
A Pebble proof of concept for LUT based texturing of 3D objects
106 KiB
Languages
C 84.6%
Python 15.4%